![]() The use of colors in this game are excellent. The game really impresses me, visually, and I applaud Nintendo on maximizing what the Wii can do. You don’t need to have an HD pumping processor when you have such an attention to detail and so strong of an art team backing your game up. This game’s graphics show off the Wii’s best to date, with high polygon models, blur effects, heat distortion, very fluid animation, and wonderfully drawn levels. ![]() Player 2 in “Co-Star” mode can freeze enemies, shoot stars, shake characters, and more, becoming quite a valuable asset at times. Speaking of aiming, you get to have a friend come in and join you in a little cooperative action. The Sensor Bar picks up your aiming, and you use Yoshi to eat foes and spit them back out. When you hop on Yoshi, who gets his own power-ups that let him turn into a blimp and a speedy getaway, to name a few, a little bit of drums pick up in the background music and you get to control his tongue with the pointer. You’re going to need Yoshi’s help to get some stars. Perhaps the best gameplay addition however, is Mario’s long time pal, Yoshi. He controls the same, but it’s nice hearing Charles Martinet change his voice for the green plumber. Plus you get to play as Luigi from a much earlier point in the game, and it’s a fun change of pace. Suits and power-ups are aplenty and there are some returning from Galaxy as well as a few new ones like Rock Mario and the Drill. Going back to the variety theme, Mario knows how to dress for success. It’s a very natural progression that should be simple enough for most non-3D gamers to understand. Galaxy 2 gives you a simple introduction with a small story to go along with it and after several minutes of gameplay, you’ll go from 2D to 3D gaming. In case too much variety is overwhelming to you, the game opens up in a very friendly 2D plane which will make it easy for fans of New Super Mario Bros. This is Nintendo’s attempt to ease newcomers into this type of game. Whether you’re playing through a side scrolling zone and have gravitational effects working against you, pulling Mario in different directions (walking on ceilings, etc.) to get the level’s star or being dropped into a breathtaking 3D boss battle where you suit up in the Cloud Mario costume, once again, the variety is there. I also really appreciate Nintendo delivering a game that offers the old school gamer in me, my fun 2D Mario levels as well as my more evolved taste of navigating throughout dozens of lush, imaginative 3D worlds. The Overworld Map will make NSMB: Wii fans feel at home. Gamers of both preferences are happy this way. Such balance begins right off the bat, in that the game offers both a hub (though smaller than Galaxy’s) which is a planetoid shaped like Mario’s head and a simpler to follow map like in New Super Mario Bros. Trust me when I say, that Nintendo has created a very well balanced game and that you’re never bored throughout your adventure. ![]() There is a great variety in the levels and there are more of them than in Galaxy. Galaxy 2 feels like its predecessor, but more refined. It’s kind of fitting then, that Super Mario Galaxy 2 to Galaxy is what Super Mario World was to Mario 3: bigger levels, more gameplay variety, more pieces of music, better graphics, higher level of creativity. 2 and Super Mario Sunshine are the two Mario games in between that are very different from their predecessor and successor, but are still solid, unique fun. The foundation of the game is based around 2007’s hit, Super Mario Galaxy, which to me is the natural successor of Super Mario 64, like how Super Mario Bros. Super Mario Galaxy 2 is no exception to the series, as it delivers in every category that makes gaming such a great hobby to be involved in. Whether Nintendo creates an epic, 2D Mario game such as Super Mario World, a title which perfects that style of side scrolling platform gameplay or invents a whole new genre with Super Mario 64, truly showing the world how platforming can work in a living 3D world, each Mario outing has been nothing but fun. The Super Mario series has over the years become synonymous with the word “fun”. Nintendo, Paul Gale, Paul Gale Network, Super Mario Galaxy 2, Wiiīefore you even start the game, you’re treated to some nice box art.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |